<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Ascension Tower Devlog - itch.io</title><link>https://andr3mar.itch.io/ascension-tower</link><description>Incremental Idle MMORPG. Conquer endless tower and compete with others</description><item><guid>https://andr3mar.itch.io/ascension-tower/devlog/1501452/plans-adjustment</guid><title>Plans adjustment</title><link>https://andr3mar.itch.io/ascension-tower/devlog/1501452/plans-adjustment</link><pubDate>Mon, 27 Apr 2026 16:53:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Plans change: Due to the heavy load to db, I&#039;m mostly trying to optimise the load, since the price is already &gt;3$ per day, which will work til the end of this month(I have 20$ plan), but I need to som...</p>]]></description></item><item><guid>https://andr3mar.itch.io/ascension-tower/devlog/1501440/v14</guid><title>V1.4</title><link>https://andr3mar.itch.io/ascension-tower/devlog/1501440/v14</link><pubDate>Mon, 27 Apr 2026 16:45:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New: Arena (mostly just for tests, change your builds and have fun against other players) Major: More monster nerfs. Some will be stronger on f11, but drastically easier on further floors Minor: Some...</p>]]></description></item><item><guid>https://andr3mar.itch.io/ascension-tower/devlog/1500797/v135</guid><title>V1.35</title><link>https://andr3mar.itch.io/ascension-tower/devlog/1500797/v135</link><pubDate>Sun, 26 Apr 2026 22:18:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Major: Coliseum added: once every 4h you can challenge strongest enemies of each floor(start f11). After defeat, you can grab amulet as a reward. Its stats are base on the last defeated enemy. Leaderb...</p>]]></description></item><item><guid>https://andr3mar.itch.io/ascension-tower/devlog/1499894/what-to-expect-soon</guid><title>What to expect soon</title><link>https://andr3mar.itch.io/ascension-tower/devlog/1499894/what-to-expect-soon</link><pubDate>Sat, 25 Apr 2026 22:28:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>One of the main reasons to release project in public is to get some feedback from you, my dear testers. This way I don&#039;t need to spend double time checking everything and can leave enjoyment of breaki...</p>]]></description></item><item><guid>https://andr3mar.itch.io/ascension-tower/devlog/1499883/v12</guid><title>V1.2</title><link>https://andr3mar.itch.io/ascension-tower/devlog/1499883/v12</link><pubDate>Sat, 25 Apr 2026 22:09:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Major: Added status monsters (elite, legendary and mythic) Starting from 25th floor, monsters have 5% chance to have status. Status monsters are a bit stronger(mostly healthier) and have 1 of the stat...</p>]]></description></item><item><guid>https://andr3mar.itch.io/ascension-tower/devlog/1499458/v11</guid><title>V1.1</title><link>https://andr3mar.itch.io/ascension-tower/devlog/1499458/v11</link><pubDate>Sat, 25 Apr 2026 14:21:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Main: Now armor works as [dmg / (1+armor/100)], so it acts as another damage reduction multiplier New stat instead of existing armor - damage mitigation minor: fixed quests monster armor shows as % in...</p>]]></description></item><item><guid>https://andr3mar.itch.io/ascension-tower/devlog/1498780/equipment</guid><title>Equipment</title><link>https://andr3mar.itch.io/ascension-tower/devlog/1498780/equipment</link><pubDate>Fri, 24 Apr 2026 21:29:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Just a few hints regarding items: On the first 10 floors, you can get items of only the first 3 rarities; from floor 11, the base pool increases to 7 rarities. Rings are very rare. While all items are...</p>]]></description></item><item><guid>https://andr3mar.itch.io/ascension-tower/devlog/1498753/initial-demo</guid><title>Initial demo</title><link>https://andr3mar.itch.io/ascension-tower/devlog/1498753/initial-demo</link><pubDate>Fri, 24 Apr 2026 21:08:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>That&#039;s the initial release. DEMO WIPE will come. Several WIPES might come. The game is unfinished. Yet there are unlimited floors, diverse enemies, talents, skill progression, 4 tiers of classes, and...</p>]]></description></item></channel></rss>